We’re Hiring!
(BLANK) HOUSE Games is looking for Background Artists to help with the production of Keyframes: First Summer! Our team has been working on our debut title for over two years now, and we are taking the next steps to expand our slice-of-life visual novel. The artists hired will be joining development to help make a silly, romantic-tinged, and unforgettable Summer break for our main cast.
The deadline to apply is March 20th, 2026. After that period, the studio leads will reach out to potential hires for a continued conversation.
Rate: Flat Rate for each BG; starts at $230 USD and increases based on the BG’s complexity
Working Duration: Up until Keyframes: First Summer is made (max est. until July 2026)
Location: Fully remote
Artist Responsibilities
- Update the team during the sketch/thumbnail, lineart, flat color, and render stages of the creation process,
- Adhere to the development timeline,
- Follow detailed reference documents to create the asset with its necessary composition, variations, and togglable elements,
- Familiarize yourself and adapt to the game’s art style, and
- Incorporate feedback and revisions to working BGs at the request of the directors of the game.
Artist Requirements
- Must be 21 years old or older
- Must be able to match the game’s current art style
- Must be familiar with digital illustration softwares like Adobe Photoshop or Clip Paint Studio
- Must be comfortable with a fast and iterative working cycle
- Must be welcoming to BIPOC and LGBTQ+ communities
- (BLANK) HOUSE Games is made up of unapologetic allies and members of the BIPOC and LGBTQ+ communities. We do not tolerate those with hate toward our community.
- No AI use; we do not condone any use of generative AI in this studio.
What would make you stand out
The following would make for a strong application though it’s not necessary for you to meet them to apply.
- Experience working on games, preferably visual novels
- A strong handle on interior and exterior designs
- Assignments are handed out with respect to the artist’s strong suits, but are mostly assigned by priority
- Samples that very closely resemble the game’s art style
The Game’s Artsyle
Our art style can be summarized in the following:
- Thin and broken lineart,
- Displaced coloring to the lineart, and
- Textured shading
Examples of our art style below are made by Cameron Felt and Alexis Lambert.
Application Requirements
- A portfolio including previous projects you have worked on and/or samples of your art. You can submit either a document or a link to a website, Google Drive folder, etc. where your art has been uploaded. Please ensure we will have viewing permissions if applicable.
- In your email to us, please write these three statements:
- confirmation that you’re 21 years old or older,
- your favorite season (period of the year) and why, and
- that you’re applying for our project and the BG Artist position. You must state the project name here.
All applications are to be submitted to jobs@blankhousegames.com. If there are any questions regarding the job opening, please send them to support@blankhousegames.com.


