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We’re Hiring!

(BLANK) HOUSE Games is looking for Background Artists to help with the production of Keyframes: First Summer! Our team has been working on our debut title for over two years now, and we are taking the next steps to expand our slice-of-life visual novel. The artists hired will be joining development to help make a silly, romantic-tinged, and unforgettable Summer break for our main cast.

The deadline to apply is March 20th, 2026. After that period, the studio leads will reach out to potential hires for a continued conversation.

Rate: Flat Rate for each BG; starts at $230 USD and increases based on the BG’s complexity

Working Duration: Up until Keyframes: First Summer is made (max est. until July 2026)

Location: Fully remote


Artist Responsibilities

  • Update the team during the sketch/thumbnail, lineart, flat color, and render stages of the creation process,
  • Adhere to the development timeline,
  • Follow detailed reference documents to create the asset with its necessary composition, variations, and togglable elements,
  • Familiarize yourself and adapt to the game’s art style, and
  • Incorporate feedback and revisions to working BGs at the request of the directors of the game.

Artist Requirements

  • Must be 21 years old or older
  • Must be able to match the game’s current art style
  • Must be familiar with digital illustration softwares like Adobe Photoshop or Clip Paint Studio
  • Must be comfortable with a fast and iterative working cycle
  • Must be welcoming to BIPOC and LGBTQ+ communities
    • (BLANK) HOUSE Games is made up of unapologetic allies and members of the BIPOC and LGBTQ+ communities. We do not tolerate those with hate toward our community.
  • No AI use; we do not condone any use of generative AI in this studio.

What would make you stand out

The following would make for a strong application though it’s not necessary for you to meet them to apply.

  • Experience working on games, preferably visual novels
  • A strong handle on interior and exterior designs
    • Assignments are handed out with respect to the artist’s strong suits, but are mostly assigned by priority
  • Samples that very closely resemble the game’s art style

The Game’s Artsyle

Our art style can be summarized in the following:

  • Thin and broken lineart,
  • Displaced coloring to the lineart, and
  • Textured shading

Examples of our art style below are made by Cameron Felt and Alexis Lambert.

Application Requirements

  • A portfolio including previous projects you have worked on and/or samples of your art. You can submit either a document or a link to a website, Google Drive folder, etc. where your art has been uploaded.  Please ensure we will have viewing permissions if applicable.
  • In your email to us, please write these three statements:
    • confirmation that you’re 21 years old or older,
    • your favorite season (period of the year) and why, and
    • that you’re applying for our project and the BG Artist position. You must state the project name here.

All applications are to be submitted to jobs@blankhousegames.com. If there are any questions regarding the job opening, please send them to support@blankhousegames.com.